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Just want to say, you're incredible. I'm certain you're the most prolific Gameboy developer who has ever lived. Even as powerful as GB Studio is, I've no idea how you manage to convert so many games so quickly and so well. Your attention to detail is wonderful. Great job! Are you able to find a way to do most of your game ports with GB Studio as-is or do you eject the engine and add custom code?

You are very kind and thank you very much for making me look so crazy. :) I don't add custom code to anything, sometimes with the eject engine I use 1-2 modifications developed by others, such as fixed dialog box or merging of 16x16 sprites, but I don't do anything else because I can't code. :) I develop games very quickly and now I'm making 3 in parallel, I just don't want to release new games every day, so I often wait 1 week. I hope to enter the Guinness Book of Records with this one. :) :) Thank You!! www.wls.hu

Haha if you're crazy, it's a good kind of crazy. :) I'm sure you'll make it to the Guinness Book with your efforts! I appreciate you bringing so many interesting classic games to the Game Boy. It was really a joy to find your port of Cops and Robbers among them. It was one of Zzap!64's lowest rated games, but a favorite of mine as a kid since every screen was different and I had fun trying to figuring out how to win. It's also been great seeing games I never heard of before, especially from the C16/+4 since I didn't have experience with those. Your adaptations really honor these creative games developers of yesteryear very well. Cheers!

Thank you very much for your words, because of these comments I think it is worth working and enjoying the fact that it brings joy to others.