This is a homebrought game, run on Gameboy Color. Original version: Steve Wiggins & Andrew Spencer, Music by David Dunn - Ocean Software Ltd., 1984 - Commodore 64. Created with GB-Studio 2.0.0 beta5!

Also available for download in .CIA format for the Nintendo 3DS virtual console!

Shoot now! Ask questions later!!
Cartoon quality animation brings back the days of the Wild West - with bandits, banks and burlesque girls. Rig Mortis the undertaker will attend to the corpses and leave main street clear for further mayhem (if he is home). As the tension builds up you need nerves of steel to match up to  the opposition and prove you're still the fastest gun in the West!

Start the game: A or B
Move: Cursor Keys
Fire: A or B
Reset: Select

Start the gameCTRL or ALT  
Move: Arrow Keys
Fire: CTRL or ALT
Reset: Shift

Highnoon - Lemon64

You can download the ROM file of the game from the WLS website!

Release date Jul 14, 2022
Rated 4.5 out of 5 stars
(6 total ratings)
AuthorRajcsányi László (WLS)
Made withGB Studio
Tagscommodore, Commodore 64, cowboy, gb-studio, Shoot 'Em Up, Western


High Noon GBC (WLS).cia 3 MB


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I get stuck after wave 3 ( the game froze here) , fun little game but i think you should not lose a life in bonus draws.


What you write is interesting, I just tested it and I had no problems. The error could probably have been that point 2 conditions were met at the same time and were not handled properly. Unfortunately, you have a 0.01% chance of this happening. :( It's a good idea so you don't lose life, but it's already published and it's in many places, it's not a good idea to change it at this time. But it's a great idea. Thanks!

Just wondering, has anyone (other than the author) made it past the Bonus Draw here? Even though I think the game is bugged there, I am doubting myself a bit.

Ah! This game is so fun and challenging. Simple in theory but hard to master.


Thank you very much for the positive words. It's really hard, but it has to be, because there are 5 levels in total.


Very fun game. Great job! 

Thanks for the video, it made me smile a lot. I didn't think it would be so difficult.

Nice game !

That's great, but if you hadn't shot immediately during the duel, only when the sound sounded, you would have continued to the next level. :)

(1 edit)

I don't get the bonus draw. Which sound? And when can I shoot? And do I also need the 'fire' button only?


When the Bonus Draw is reached, the opponents face each other and the music ends. After a while you will hear a beep. If you fire your weapon before the beep, you automatically die because the opponent shoots (because you didn't follow the rule either). If you are the fastest after the beep, the opponent falls and you advance to the next level.

Alright, clear, however, maybe I'm just too slow, but I tried with 'Z' and with 'CTRL' but I just don't fire in the bonus draw. I might be slow, but absolutely nothing happens, as if the fire key does not respond. Can't imagine I am THAT slow.

But unfortunately you are slow. :)
When the beep sounds, you have 0.5 seconds to shoot. Try testing here: :)