This is a homebrought game, run on Gameboy Color. Original version: Dave Nutting - Midway MFG, 1980 - Commodore 64, 1983. Created with GB-Studio 2.0.0 beta4!

Also available for download in .CIA format for the Nintendo 3DS virtual console!

Original Story:

Trapped within the diabolical dungeon of the wicked Wizard, your elite squadron of Worriors must defeat his legion of weird Worlings! First come the fiendish Burwors. Then, the devilish Garwors and Thorwors, creatures who seem to vanish and reappear at will. If you're expert with your Laser Blaster you just might manage to stay alive long enough to get a shot at the winged Worluk and maybe even the Wizard himself! But beware, Worrior - his is a fight to the finish! Deeper and deeper into the Wizard's labyrinthine mazes you'll descend...into the Arena and maybe even the Worlord Dungeons! Prove yourself worthy of that honor and you may make it into the Pit, the Wizard's most deadly dungeon with no place to hide! Accept the challenge, Worrior, and let the battle begin!

Controls on original machine:

Start the gameStart or Select / A or B key
Move: Cursor Keys
Fire: A

Controls in the browser:

Start the gameShift or Enter / Z or X 
Move: Arrow Keys
Fire: Z

Release date Jun 05, 2021
AuthorRajcsányi László (WLS)
Made withGB Studio
TagsArcade, Commodore 64, Game Boy, gbc, gbstudio, gb-studio, lacoste, wizard-of-wor


Wizard of Wor GBC (WLS).gbc 512 kB
Wizard of Wor GBC (WLS).cia 3 MB


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(1 edit)

Well done ! the most we like about this port game,  is to be more difficult than other early port 8 bits computer and consoles versions even the original arcade.

I’m glad you like it, so it’s worth working on.

There seems to be a bug - in the first stage - The Arena.
Once I killed all Burwors, and the Garwords appeared, I killed the first, and once the 2nd one appeared, it seemed to run over one of the doors that warp you to the either side of the map, and disappeared to never appear again...and the game just stuck there...

Thank you very much for your comment, unfortunately this is not due to the programming, but GB-Studio as a platform does not work well many times. I can't fix this. :( I'm glad you wrote it, thanks!

I  see.
There might be a work around...

Great, I had this on the atari 2600.

I also looked at the Atari version but maybe we deserved the c64 better. In the next game, which will be my own development, I'll put in a little Icicle Works. ;)


Pretty nice i love this games from child hood thats why i created my platformer. I love this keep it up for its 5/5


Thank you! It also determined my childhood, it was good to make.